Date of Submission
Project Advisor 1
This project models a social deduction game called “Blood on the Clocktower.” Simulated players act according to two different algorithms, and the results are recorded across four different variables. The results show that the two algorithms, while constrained to affecting one specific mechanic within the game, produce statistically different results. This model has the potential to be used in simulating group dynamics and modeling the efficacy of certain game strategies.
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Graham, Marty, "Comparing Voting Strategies in Blood on the Clocktower" (2023). Senior Projects Spring 2023. 279.
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