Date of Submission

Spring 2023

Academic Program

Computer Science

Project Advisor 1

Sven Anderson

Abstract/Artist's Statement

This project models a social deduction game called “Blood on the Clocktower.” Simulated players act according to two different algorithms, and the results are recorded across four different variables. The results show that the two algorithms, while constrained to affecting one specific mechanic within the game, produce statistically different results. This model has the potential to be used in simulating group dynamics and modeling the efficacy of certain game strategies.

Open Access Agreement

Open Access

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

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