Date of Submission

Spring 2023

Academic Program

Computer Science

Project Advisor 1

Bob McGrail

Abstract/Artist's Statement

Over time, video games have evolved and new methods for game design have allowed infinite possibilities and creativity. Some of these methods are Procedurally Content Generation and Cellular Automata. The use of CA-PCG has allowed immersive worlds for users to explore, creating an infinite amount of content to enjoy while providing challenging and unexpected gameplay. This senior project seeks to utilize these concepts along with Agent Based Modeling to create a fun dynamic game. The results of this project will be the discussion in how game design affects the use of these algorithms.

Open Access Agreement

Open Access

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

This work is protected by a Creative Commons license. Any use not permitted under that license is prohibited.

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