Date of Submission
Spring 2022
Academic Program
Computer Science
Project Advisor 1
Sven Anderson
Project Advisor 2
Kerri-Ann Norton
Abstract/Artist's Statement
League of Legends (LoL) is the one of most popular multiplayer online battle arena (MOBA) games in the world. For LoL, the most competitive way to evaluate a player’s skill level, below the professional Esports level, is competitive ranked games. These ranked games utilize a matchmaking system based on the player’s ranks to form a fair team for each game. However, a rank game's outcome cannot necessarily be predicted using just players’ ranks, there are a significant number of different variables impacting a rank game depending on how well each team plays. In this paper, I propose a method to predict rank game outcomes based on several different variables that would be collected 14minutes into the games. Using three different machine learning algorithms: Logistic Regression, Random Forest, and Support Vector Machine, I found that game outcomes can be predicted with 79.46% accuracy with all the collected data and newly added variables. I also use the model to show the importance of each variable in helping players make winning decisions. The results show that the difference in gold between the two teams has the most impact on the final result of the games. The skill difference in the three groups can be further examined with extra variables that were not explored during the study.
Open Access Agreement
Open Access
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Recommended Citation
Nguyen, Ngoc Linh Chi, "Predicting League of Legends Ranked Games Outcome" (2022). Senior Projects Spring 2022. 267.
https://digitalcommons.bard.edu/senproj_s2022/267
This work is protected by a Creative Commons license. Any use not permitted under that license is prohibited.
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