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The goal of this project is to provide multiple approaches for warping a flat image tofit the curvature of a geodesic dome, to be presented as an immersive, Augmented Reality (AR) environment. This project looks to develop an algorithmic method of warping any image to fit perspective distortion for a dome-like surface. Despite fairly common usage in planetarium methods and other such shows, there is very little documented method that would allow for the warping of images to fit a curved projection surface. The methods will be explored include using Processing, OpenCV, and fisheye image filters. In addition to the paper, this research will also produce an online library of documents and resources for preforming these warps.
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Malowany, Kai Joseph, "Beyond Homographies: Exploration and Analysis of Image Warping for Projection in a Dome" (2017). Senior Projects Spring 2017. 315.
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